[TeamTalk 362]: [898] trunk/usarsim/TreasureHunt/Classes: !) Checking in progress of working SmithTreasureHunterPawns
bfrisch@edam.speech.cs.cmu.edu
bfrisch at edam.speech.cs.cmu.edu
Mon Jan 14 11:28:36 EST 2008
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Deleted: trunk/usarsim/TreasureHunt/Classes/BlackMaleTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/BlackMaleTreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/BlackMaleTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,45 +0,0 @@
-Class BlackMaleTreasureHunterPawn extends TreasureHunterPawn;
-
-defaultproperties
-{
- // Size of all male hunter is different from Female Treasure Hunter due to different mesh
- DrawScale=5.0
-
- // Animation subset
- Mesh=Mesh'smith.smith'
-
- BaseEyeHeight=+00150.000000
- EyeHeight=+00150.000000
- CollisionRadius=+00061.200000
- CollisionHeight=+00203.000000
- CrouchHeight=+00070.200000
- CrouchRadius=+00061.200000
- GroundSpeed=+00800.000000
- AirSpeed=+00800.000000
- WaterSpeed=+00800.000000
- JumpZ=+00630.000000
- bWantsToCrouch = true
- bCanCrouch=true
- bCanClimbLadders=true
- bCanPickupInventory=true
- bNetNotify=true
-
-
- Skins(0)=Texture'smithskins.smithbody'
- Skins(1)=Texture'smithskins.smithhead'
- Species=class'xGame.SPECIES_Merc'
- SoundGroupClass=class'xMercMaleSoundGroup'
- GibGroupClass=class'xJuggGibGroup'
-
- RequiredEquipment(0)=""
- RequiredEquipment(1)=""
-
- IdleWeaponAnim=Idle_Rest
- IdleHeavyAnim=Idle_Rest
- IdleRifleAnim=Idle_Rest
- FireHeavyRapidAnim=Idle_Rest
- FireHeavyBurstAnim=Idle_Rest
- FireRifleRapidAnim=Idle_Rest
- FireRifleBurstAnim=Idle_Rest
-
-}
\ No newline at end of file
Copied: trunk/usarsim/TreasureHunt/Classes/BlackSmithTreasureHunterPawn.uc (from rev 897, trunk/usarsim/TreasureHunt/Classes/BlackMaleTreasureHunterPawn.uc)
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/BlackSmithTreasureHunterPawn.uc (rev 0)
+++ trunk/usarsim/TreasureHunt/Classes/BlackSmithTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -0,0 +1,7 @@
+Class BlackSmithTreasureHunterPawn extends SmithTreasureHunterPawn;
+
+defaultproperties
+{
+ Skins(0)=Texture'smithskins.smithbody'
+ Skins(1)=Texture'smithskins.smithhead'
+}
\ No newline at end of file
Deleted: trunk/usarsim/TreasureHunt/Classes/BlueMaleTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/BlueMaleTreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/BlueMaleTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,45 +0,0 @@
-Class BlueMaleTreasureHunterPawn extends TreasureHunterPawn;
-
-defaultproperties
-{
- // Size of all male hunter is different from Female Treasure Hunter due to different mesh
- DrawScale=5.0
-
- // Animation subset
- Mesh=Mesh'smith.smith'
-
- BaseEyeHeight=+00150.000000
- EyeHeight=+00150.000000
- CollisionRadius=+00061.200000
- CollisionHeight=+00203.000000
- CrouchHeight=+00070.200000
- CrouchRadius=+00061.200000
- GroundSpeed=+00800.000000
- AirSpeed=+00800.000000
- WaterSpeed=+00800.000000
- JumpZ=+00630.000000
- bWantsToCrouch = true
- bCanCrouch=true
- bCanClimbLadders=true
- bCanPickupInventory=true
- bNetNotify=true
-
-
- Skins(0)=Texture'smithskins.smithbody-blue'
- Skins(1)=Texture'smithskins.smithhead'
- Species=class'xGame.SPECIES_Merc'
- SoundGroupClass=class'xMercMaleSoundGroup'
- GibGroupClass=class'xJuggGibGroup'
-
- RequiredEquipment(0)=""
- RequiredEquipment(1)=""
-
- IdleWeaponAnim=Idle_Rest
- IdleHeavyAnim=Idle_Rest
- IdleRifleAnim=Idle_Rest
- FireHeavyRapidAnim=Idle_Rest
- FireHeavyBurstAnim=Idle_Rest
- FireRifleRapidAnim=Idle_Rest
- FireRifleBurstAnim=Idle_Rest
-
-}
\ No newline at end of file
Copied: trunk/usarsim/TreasureHunt/Classes/BlueSmithTreasureHunterPawn.uc (from rev 897, trunk/usarsim/TreasureHunt/Classes/BlueMaleTreasureHunterPawn.uc)
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/BlueSmithTreasureHunterPawn.uc (rev 0)
+++ trunk/usarsim/TreasureHunt/Classes/BlueSmithTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -0,0 +1,7 @@
+Class BlueSmithTreasureHunterPawn extends SmithTreasureHunterPawn;
+
+defaultproperties
+{
+ Skins(0)=Texture'smithskins.smithbody-blue'
+ Skins(1)=Texture'smithskins.smithhead'
+}
\ No newline at end of file
Deleted: trunk/usarsim/TreasureHunt/Classes/FemaleTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/FemaleTreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/FemaleTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,29 +0,0 @@
-Class FemaleTreasureHunterPawn extends TreasureHunterPawn;
-
-defaultproperties
-{
- // Size of female hunter
- DrawScale=1.65
-
- // Animation subset
- Mesh=SkeletalMesh'UDN_CharacterModels_K.GenericFemale'
-
- BaseEyeHeight=+00150.000000
- EyeHeight=+00150.000000
- CollisionRadius=+00061.200000
- CollisionHeight=+00203.000000
- CrouchHeight=+00070.200000
- CrouchRadius=+00061.200000
- GroundSpeed=+00800.000000
- AirSpeed=+00800.000000
- WaterSpeed=+00800.000000
- JumpZ=+00630.000000
- bWantsToCrouch = true
- bCanCrouch=true
- bCanClimbLadders=true
- bCanPickupInventory=true
- bNetNotify=true
-
- RequiredEquipment(0)=""
- RequiredEquipment(1)=""
-}
\ No newline at end of file
Deleted: trunk/usarsim/TreasureHunt/Classes/GreenMaleTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/GreenMaleTreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/GreenMaleTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,45 +0,0 @@
-Class GreenMaleTreasureHunterPawn extends TreasureHunterPawn;
-
-defaultproperties
-{
- // Size of all male hunter is different from Female Treasure Hunter due to different mesh
- DrawScale=5.0
-
- // Animation subset
- Mesh=Mesh'smith.smith'
-
- BaseEyeHeight=+00150.000000
- EyeHeight=+00150.000000
- CollisionRadius=+00061.200000
- CollisionHeight=+00203.000000
- CrouchHeight=+00070.200000
- CrouchRadius=+00061.200000
- GroundSpeed=+00800.000000
- AirSpeed=+00800.000000
- WaterSpeed=+00800.000000
- JumpZ=+00630.000000
- bWantsToCrouch = true
- bCanCrouch=true
- bCanClimbLadders=true
- bCanPickupInventory=true
- bNetNotify=true
-
-
- Skins(0)=Texture'smithskins.smithbody-green'
- Skins(1)=Texture'smithskins.smithhead'
- Species=class'xGame.SPECIES_Merc'
- SoundGroupClass=class'xMercMaleSoundGroup'
- GibGroupClass=class'xJuggGibGroup'
-
- RequiredEquipment(0)=""
- RequiredEquipment(1)=""
-
- IdleWeaponAnim=Idle_Rest
- IdleHeavyAnim=Idle_Rest
- IdleRifleAnim=Idle_Rest
- FireHeavyRapidAnim=Idle_Rest
- FireHeavyBurstAnim=Idle_Rest
- FireRifleRapidAnim=Idle_Rest
- FireRifleBurstAnim=Idle_Rest
-
-}
\ No newline at end of file
Copied: trunk/usarsim/TreasureHunt/Classes/GreenSmithTreasureHunterPawn.uc (from rev 897, trunk/usarsim/TreasureHunt/Classes/GreenMaleTreasureHunterPawn.uc)
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/GreenSmithTreasureHunterPawn.uc (rev 0)
+++ trunk/usarsim/TreasureHunt/Classes/GreenSmithTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -0,0 +1,7 @@
+Class GreenSmithTreasureHunterPawn extends SmithTreasureHunterPawn;
+
+defaultproperties
+{
+ Skins(0)=Texture'smithskins.smithbody-green'
+ Skins(1)=Texture'smithskins.smithhead'
+}
\ No newline at end of file
Deleted: trunk/usarsim/TreasureHunt/Classes/RedMaleTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/RedMaleTreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/RedMaleTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,45 +0,0 @@
-Class RedMaleTreasureHunterPawn extends TreasureHunterPawn;
-
-defaultproperties
-{
- // Size of all male hunter is different from Female Treasure Hunter due to different mesh
- DrawScale=5.0
-
- // Animation subset
- Mesh=Mesh'smith.smith'
-
- BaseEyeHeight=+00150.000000
- EyeHeight=+00150.000000
- CollisionRadius=+00061.200000
- CollisionHeight=+00203.000000
- CrouchHeight=+00070.200000
- CrouchRadius=+00061.200000
- GroundSpeed=+00800.000000
- AirSpeed=+00800.000000
- WaterSpeed=+00800.000000
- JumpZ=+00630.000000
- bWantsToCrouch = true
- bCanCrouch=true
- bCanClimbLadders=true
- bCanPickupInventory=true
- bNetNotify=true
-
-
- Skins(0)=Texture'smithskins.smithbody-red'
- Skins(1)=Texture'smithskins.smithhead'
- Species=class'xGame.SPECIES_Merc'
- SoundGroupClass=class'xMercMaleSoundGroup'
- GibGroupClass=class'xJuggGibGroup'
-
- RequiredEquipment(0)=""
- RequiredEquipment(1)=""
-
- IdleWeaponAnim=Idle_Rest
- IdleHeavyAnim=Idle_Rest
- IdleRifleAnim=Idle_Rest
- FireHeavyRapidAnim=Idle_Rest
- FireHeavyBurstAnim=Idle_Rest
- FireRifleRapidAnim=Idle_Rest
- FireRifleBurstAnim=Idle_Rest
-
-}
\ No newline at end of file
Copied: trunk/usarsim/TreasureHunt/Classes/RedSmithTreasureHunterPawn.uc (from rev 897, trunk/usarsim/TreasureHunt/Classes/RedMaleTreasureHunterPawn.uc)
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/RedSmithTreasureHunterPawn.uc (rev 0)
+++ trunk/usarsim/TreasureHunt/Classes/RedSmithTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -0,0 +1,7 @@
+Class RedSmithTreasureHunterPawn extends SmithTreasureHunterPawn;
+
+defaultproperties
+{
+ Skins(0)=Texture'smithskins.smithbody-red'
+ Skins(1)=Texture'smithskins.smithhead'
+}
\ No newline at end of file
Added: trunk/usarsim/TreasureHunt/Classes/SmithTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/SmithTreasureHunterPawn.uc (rev 0)
+++ trunk/usarsim/TreasureHunt/Classes/SmithTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -0,0 +1,237 @@
+Class SmithTreasureHunterPawn extends TreasureHunterPawn;
+
+defaultproperties
+{
+ // Size of all male hunter is different from Female Treasure Hunter due to different mesh
+ DrawScale=5.0
+
+ // Animation subset
+ Mesh=Mesh'smith.smith'
+
+ BaseEyeHeight=+00150.000000
+ EyeHeight=+00150.000000
+ CollisionRadius=+00061.200000
+ CollisionHeight=+00203.000000
+ CrouchHeight=+00070.200000
+ CrouchRadius=+00061.200000
+ GroundSpeed=+00800.000000
+ AirSpeed=+00800.000000
+ WaterSpeed=+00800.000000
+ JumpZ=+00630.000000
+ bWantsToCrouch = true
+ bCanCrouch=true
+ bCanClimbLadders=true
+ bCanPickupInventory=true
+ bNetNotify=true
+
+
+ Species=class'xGame.SPECIES_Merc'
+ SoundGroupClass=class'xMercMaleSoundGroup'
+ GibGroupClass=class'xJuggGibGroup'
+
+ RequiredEquipment(0)=""
+ RequiredEquipment(1)=""
+
+ bNetNotify=true
+
+ Species=class'SPECIES_Merc'
+ SoundGroupClass=class'xMercMaleSoundGroup'
+ GibGroupClass=class'xPawnGibGroup'
+
+ bStatic=False
+ DrawScale=1.0
+
+ Buoyancy=+00099.000000
+ UnderWaterTime=+00020.000000
+ bCanStrafe=True
+ DrawType=DT_Mesh
+ Style=STY_Normal
+ LightBrightness=255
+ LightHue=204
+ LightSaturation=0
+ LightRadius=3
+ RotationRate=(Pitch=3072,Yaw=20000,Roll=2048)
+
+ BloodEffect=class'BloodJet'
+ LowGoreBlood=class'AlienSmallHit'
+ AirControl=+0.35
+ bStasis=false
+ bCanCrouch=true
+ bCanClimbLadders=True
+ bCanPickupInventory=True
+ WalkingPct=+0.4
+ CrouchedPct=+0.4
+
+ DodgeSpeedFactor=1.5
+ DodgeSpeedZ=210.0
+ AccelRate=2048.0
+ JumpZ=340.0
+ CrouchHeight=29.0
+ CrouchRadius=25.0
+
+ LODBias=1.8
+
+ ShieldStrengthMax=150.0
+
+ PrePivot=(X=0.0,Y=0.0,Z=-5.0);
+ ControllerClass=class'XGame.xBot'
+
+ SoundFootsteps(0)=Sound'PlayerSounds.Final.FootstepDefault'
+ SoundFootsteps(1)=Sound'PlayerSounds.Final.FootstepRock'
+ SoundFootsteps(2)=Sound'PlayerSounds.Final.FootstepDirt'
+ SoundFootsteps(3)=Sound'PlayerSounds.Final.FootStepMetal'
+ SoundFootsteps(4)=Sound'PlayerSounds.Final.FootstepWood'
+ SoundFootsteps(5)=Sound'PlayerSounds.Final.FootstepPlant'
+ SoundFootsteps(6)=Sound'PlayerSounds.Final.FootstepFlesh'
+ SoundFootsteps(7)=Sound'PlayerSounds.Final.FootstepIce'
+ SoundFootsteps(8)=Sound'PlayerSounds.Final.FootstepSnow'
+ SoundFootsteps(9)=Sound'PlayerSounds.Final.FootstepWater'
+ SoundFootsteps(10)=Sound'PlayerSounds.Final.FootstepGlass'
+
+ MinTimeBetweenPainSounds=0.35
+ ScaleGlow=1.0
+ AmbientGlow=40
+
+ TeleportFXClass=class'TransEffect'
+
+ GibCountCalf=4
+ GibCountForearm=2
+ GibCountHead=2
+ GibCountTorso=2
+ GibCountUpperArm=2
+
+ bDoTorsoTwist=true
+
+ bActorShadows=true
+ bPlayerShadows=true
+ ShieldHitMat=Material'XGameShaders.PlayerShaders.PlayerShieldSh'
+ ShieldHitMatTime=1.0
+ UDamageWeaponMaterial=Material'XGameShaders.PlayerShaders.WeaponUDamageShader'
+ InvisMaterial=FinalBlend'XEffectMat.InvisOverlayFB'
+
+ bPhysicsAnimUpdate=true
+ MovementAnims(0)=RunF
+ MovementAnims(1)=RunB
+ MovementAnims(2)=RunL
+ MovementAnims(3)=RunR
+ SwimAnims(0)=SwimF
+ SwimAnims(1)=SwimB
+ SwimAnims(2)=SwimL
+ SwimAnims(3)=SwimR
+ CrouchAnims(0)=CrouchF
+ CrouchAnims(1)=CrouchB
+ CrouchAnims(2)=CrouchL
+ CrouchAnims(3)=CrouchR
+ WalkAnims(0)=WalkF
+ WalkAnims(1)=WalkB
+ WalkAnims(2)=WalkL
+ WalkAnims(3)=WalkR
+ AirStillAnim=Jump_Mid
+ AirAnims(0)=JumpF_Mid
+ AirAnims(1)=JumpB_Mid
+ AirAnims(2)=JumpL_Mid
+ AirAnims(3)=JumpR_Mid
+ TakeoffStillAnim=Jump_Takeoff
+ TakeoffAnims(0)=JumpF_Takeoff
+ TakeoffAnims(1)=JumpB_Takeoff
+ TakeoffAnims(2)=JumpL_Takeoff
+ TakeoffAnims(3)=JumpR_Takeoff
+ LandAnims(0)=JumpF_Land
+ LandAnims(1)=JumpB_Land
+ LandAnims(2)=JumpL_Land
+ LandAnims(3)=JumpR_Land
+ DoubleJumpAnims(0)=DoubleJumpF
+ DoubleJumpAnims(1)=DoubleJumpB
+ DoubleJumpAnims(2)=DoubleJumpL
+ DoubleJumpAnims(3)=DoubleJumpR
+ DodgeAnims(0)=DodgeF
+ DodgeAnims(1)=DodgeB
+ DodgeAnims(2)=DodgeL
+ DodgeAnims(3)=DodgeR
+ WallDodgeAnims(0)=WallDodgeF
+ WallDodgeAnims(1)=WallDodgeB
+ WallDodgeAnims(2)=WallDodgeL
+ WallDodgeAnims(3)=WallDodgeR
+
+ TurnRightAnim=TurnR
+ TurnLeftAnim=TurnL
+ CrouchTurnRightAnim=Crouch_TurnR
+ CrouchTurnLeftAnim=Crouch_TurnL
+ IdleRestAnim=Idle_Rest
+ IdleCrouchAnim=Crouch
+ IdleSwimAnim=Swim_Tread
+ IdleWeaponAnim=Idle_Chat
+ IdleHeavyAnim=Idle_Chat
+ IdleRifleAnim=Idle_Chat
+ IdleChatAnim=Idle_Chat
+ FireHeavyRapidAnim=Idle_Chat
+ FireHeavyBurstAnim=Idle_Chat
+ FireRifleRapidAnim=Idle_Chat
+ FireRifleBurstAnim=Idle_Chat
+
+ MaxMultiJump=1
+ MultiJumpRemaining=1
+ MultiJumpBoost=25
+
+ RagdollLifeSpan=13
+ RagDeathVel=200
+ RagInvInertia=4
+ RagShootStrength=8000
+ RagSpinScale=2.5
+ RagDeathUpKick=150
+ RagGravScale=1.0
+
+ Begin Object Class=KarmaParamsSkel Name=PawnKParams
+ KFriction=0.6
+ KRestitution=0.3
+ KAngularDamping=0.05
+ KLinearDamping=0.15
+ KBuoyancy=1
+ KStartEnabled=True
+ KImpactThreshold=500
+ KVelDropBelowThreshold=50
+ KConvulseSpacing=(Min=0.5,Max=2.2)
+ bHighDetailOnly=False
+ Name="PawnKParams"
+ End Object
+ KParams=KarmaParams'PawnKParams'
+
+ RagImpactSounds(0)=sound'GeneralImpacts.Breakbone_01'
+ RagImpactSounds(1)=sound'GeneralImpacts.Breakbone_02'
+ RagImpactSounds(2)=sound'GeneralImpacts.Breakbone_03'
+
+ RagImpactVolume=2.5
+ RagImpactSoundInterval=0.5
+
+ VoiceType="xGame.MercMaleVoice"
+
+ RootBone="Bip01"
+ HeadBone="Bip01 Head"
+ SpineBone1="Bip01 Spine1"
+ SpineBone2="Bip01 Spine2"
+ FireRootBone="Bip01 Spine"
+
+ UDamageSound=Sound'GameSounds.UDamageFire'
+
+ GruntVolume=0.18
+ FootstepVolume=0.15
+
+ DeResTime=6.0
+ DeResMat0=FinalBlend'DeRez.DeRezFinalBody'
+ DeResMat1=FinalBlend'DeRez.DeRezFinalHead'
+ DeResLiftVel=(Points=((InVal=0,OutVal=0),(InVal=2.5,OutVal=32),(InVal=100,OutVal=32)))
+ DeResLiftSoftness=(Points=((InVal=0,OutVal=0.3),(InVal=2.5,OutVal=0.05),(InVal=100,OutVal=0.05)))
+ DeResGravScale=0.0
+ DeResLateralFriction=0.3
+ TransOutEffect(0)=class'NewTransDeResRed'
+ TransOutEffect(1)=class'NewTransDeResBlue'
+ TransEffects(0)=class'NewTransEffect'
+ TransEffects(1)=class'NewTransEffectBlue'
+
+ MaxLights=8
+ bDramaticLighting=true
+
+ bCanDodgeDoubleJump=true
+ bCanWallDodge=true
+ bNoCoronas=false
+}
\ No newline at end of file
Modified: trunk/usarsim/TreasureHunt/Classes/TreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/TreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/TreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,4 +1,4 @@
-Class TreasureHunterPawn extends xPawn;
+Class TreasureHunterPawn extends UnrealPawn;
defaultproperties
{
Deleted: trunk/usarsim/TreasureHunt/Classes/YellowMaleTreasureHunterPawn.uc
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/YellowMaleTreasureHunterPawn.uc 2008-01-11 17:22:59 UTC (rev 897)
+++ trunk/usarsim/TreasureHunt/Classes/YellowMaleTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -1,45 +0,0 @@
-Class YellowMaleTreasureHunterPawn extends TreasureHunterPawn;
-
-defaultproperties
-{
- // Size of all male hunter is different from Female Treasure Hunter due to different mesh
- DrawScale=5.0
-
- // Animation subset
- Mesh=Mesh'smith.smith'
-
- BaseEyeHeight=+00150.000000
- EyeHeight=+00150.000000
- CollisionRadius=+00061.200000
- CollisionHeight=+00203.000000
- CrouchHeight=+00070.200000
- CrouchRadius=+00061.200000
- GroundSpeed=+00800.000000
- AirSpeed=+00800.000000
- WaterSpeed=+00800.000000
- JumpZ=+00630.000000
- bWantsToCrouch = true
- bCanCrouch=true
- bCanClimbLadders=true
- bCanPickupInventory=true
- bNetNotify=true
-
-
- Skins(0)=Texture'smithskins.smithbody-yellow'
- Skins(1)=Texture'smithskins.smithhead'
- Species=class'xGame.SPECIES_Merc'
- SoundGroupClass=class'xMercMaleSoundGroup'
- GibGroupClass=class'xJuggGibGroup'
-
- RequiredEquipment(0)=""
- RequiredEquipment(1)=""
-
- IdleWeaponAnim=Idle_Rest
- IdleHeavyAnim=Idle_Rest
- IdleRifleAnim=Idle_Rest
- FireHeavyRapidAnim=Idle_Rest
- FireHeavyBurstAnim=Idle_Rest
- FireRifleRapidAnim=Idle_Rest
- FireRifleBurstAnim=Idle_Rest
-
-}
\ No newline at end of file
Copied: trunk/usarsim/TreasureHunt/Classes/YellowSmithTreasureHunterPawn.uc (from rev 897, trunk/usarsim/TreasureHunt/Classes/YellowMaleTreasureHunterPawn.uc)
===================================================================
--- trunk/usarsim/TreasureHunt/Classes/YellowSmithTreasureHunterPawn.uc (rev 0)
+++ trunk/usarsim/TreasureHunt/Classes/YellowSmithTreasureHunterPawn.uc 2008-01-14 16:28:34 UTC (rev 898)
@@ -0,0 +1,7 @@
+Class YellowMaleTreasureHunterPawn extends TreasureHunterPawn;
+
+defaultproperties
+{
+ Skins(0)=Texture'smithskins.smithbody-yellow'
+ Skins(1)=Texture'smithskins.smithhead'
+}
\ No newline at end of file
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