Connectionists: First Call for papers EvoMUSART 2020 - 9th International Conference on Computational Intelligence in Music, Sound, Art and Design - Seville, Spain. 15-17 April 2020.
João Correia
evomusart at gmail.com
Fri Aug 16 19:20:05 EDT 2019
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Call for papers for the 9th EvoMUSART conference
Please distribute
(Apologies for cross-posting)
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The 9th International Conference on Computational Intelligence in
Music, Sound, Art and Design (EvoMUSART) will be held in Seville,
Spain, on 15-17 April 2020, as part of the evo* event.
The main goal of EvoMUSART is to bring together researchers who are
using Computational Intelligence techniques (e.g. Evolutionary
Computation, Artificial Neural Networks, Artificial Life, Machine
Learning, Swarm Intelligence) for artistic tasks such as visual art,
music, architecture, video, digital games, poetry, or design. The
conference gives researchers in the field the opportunity to promote,
present and discuss ongoing work in the area.
Accepted papers will be published by Springer Verlag in the Lecture
Notes in Computer Science series.
Important dates:
Submission deadline: 1 November 2019
Evo*: 15-17 April 2020
We welcome submissions which use Computational Intelligence techniques
in the generation, analysis and interpretation of art, music, design,
architecture and other artistic fields. Submissions must be at most 16
pages long, in Springer LNCS format (instructions downloadable from
http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0). Each
submission must be anonymised for a double-blind review process. The
deadline for submission is 1 November 2019. Accepted papers will be
presented orally or as posters at the event and included in the
EvoMUSART proceedings published by Springer Verlag in a dedicated
volume of the Lecture Notes in Computer Science series.
Indicative topics include but are not limited to:
* Systems that create drawings, images, animations, sculptures,
poetry, text, designs, webpages, buildings, etc.;
* Systems that create musical pieces, sounds, instruments, voices,
sound effects, sound analysis, etc.;
* Systems that create artefacts such as game content, architecture,
furniture, based on aesthetic and/or functional criteria;
* Systems that resort to computational intelligence to perform the
analysis of image, music, sound, sculpture, or some other types of
artistic object;
* Systems in which computational intelligence is used to promote the
creativity of a human user;
* Theories or models of computational aesthetics;
* Computational models of emotional response, surprise, novelty;
* Representation techniques for images, videos, music, etc.;
* Surveys of the current state-of-the-art in the area;
* New ways of integrating the user in the process (e.g. improvisation,
co-creation, participation).
More information on the submission process and the topics of EvoMUSART
2020 can be found at:
http://www.evostar.org/2020/cfp_evomusart.php
Papers published in EvoMUSART can be found at:
https://evomusart-index.dei.uc.pt
We look forward to seeing you in Seville in 2020!
The EvoMUSART 2020 organisers
Juan Romero
Aniko Ekart
Tiago Martins (publication chair)
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