Connectionists: Second CfP - ICRA 2018 Workshop on Animated and Real Life Personal Robots

Guangliang Li guangliang.li2010 at gmail.com
Tue Feb 6 07:36:31 EST 2018


Sorry, the correct link to the website of the workshop is: 
https://sites.google.com/site/icra2018workshop/ <https://sites.google.com/site/icra2018workshop/>

Best regards,
Guangliang

> On Feb 6, 2018, at 6:25 PM, Guangliang Li <guangliang.li2010 at gmail.com> wrote:
> 
> Apologies for cross posting!
> 
> *****Second Call for contributions*****
> 
> International Conference on Robotics and Automation (ICRA 2018) workshop on "At the Crossroads: Blurring the Lines between Animated and Real Life Personal Robots"
> https://sites.google.com/site/icra2018workshop/home <https://sites.google.com/site/humanoinds2017workshop/home>
> May 21, 2018
> 
> Brisbane, Australia
> 
> ------------------------------------
> Important dates:
> 
> Submission deadline: March 15th, 2018
> 
> Notification of Acceptance: April 15th, 2018
> 
> ------------------------------------
> 
> Objectives:
> The vision of the personal robot has generally been shaped by human perceptions of robots through media and animation. The movie industry has produced animated robot movies for generation across genres with great successes while the advancement in AI is narrowing the gap between fiction and reality.
> 
> To animate, and the related words, animation, animated and animator all derive from the Latin verb, animare, which means ‘to give life to'. In the context of robotics, this involves the design and programming of attributes in order to create the illusion of life. Anthropomorphism, the suspension of disbelief, aesthetics, observation, storytelling, performance, articulation of personality through movement and gesture, and the physiological and psychological nature of character are all aspects of animation that animators deal with on a daily basis.  In the meantime,  researchers have been working relentlessly in the pursuit of bringing human-like capabilities to machines through AI.
> 
> In this workshop we would like to explore the principals and practice of animators drawing in from their experience that delivered us robot characters we come to love and adore. Their skills together with the techniques of robotics can contribute immensely in giving ‘the illusion of life’ to personal robots and assist in enhancing human-robot interaction experience.
> 
> ------------------------------------
> We invite interested researchers to submit your work or ideas addressing topics related to the workshop to EasyChair: https://easychair.org/conferences/?conf=apr2018 <https://easychair.org/conferences/?conf=apr2018>. Papers should be submitted electronically with two-column format in the IEEE style. The length of submitted Paper should be up to 6 pages. The reviewing process is single blind. The accepted papers will have the opportunity to present your work/ideas in a poster session or oral presentation. We are currently considering the publication of the accepted papers to a special issue or a book chapter.
> 
> -----------------------------------
> Topics of interest:
> 
>        •   Animation in robotics design 
> 
> 
>        •   Aesthetics, Movement and the Uncanny Valley 
> 
> 
>        •   Anthropomorphism, hyper realism and robotics: to be or not to be 
> 
> 
>        •   The principles of animation and Human-robotic interaction 
> 
> 
>        •   The performative robot 
> 
> 
>        •   Facial animation and communication 
> 
> 
>        •   Attributes and emotion 
> 
> 
>        •   Designing for Empathy 
> 
> 
>        •   Emotional Affordance and the animator's toolkit 
> 
> 
>        •   Socially Intelligent Robots 
> 
> 
>        •   Collaborative Robotics 
> 
> 
>        •   Human Robot Interaction 
> 
> 
>        •   Human Behaviour Modeling 
> 
> 
>        •   Affective Computing 
> 
> 
>        •   Mutual shaping of robots and human 
> 
> 
>        •   Performance metrics and benchmarking 
> 
> 
>        •   Designing and animating life 
> 
> 
>        •   Body language and communication 
> 
> 
>        •   Suspension of Disbelief 
> 
> 
>        •   Evaluation of the affects of mimicry and originality in robot design 
> 
> 
>        •   Paralanguage and the communicative robot 
> 
> 
>        •   Navigating the languages of science and design in robotics
> 
> --------------------------------------
> Invited Speakers: 
> 
>        •   Deane Taylor, Animation Concept Artist, Production Designer, Illustrator and Director, USA
> 
>        •   Rachid Alami , LAAS CNRS,  France
> 
> ---------------------------------------
> Organizing Committee:
> 
> Randy Gomez
> , Honda Research Institute Japan
> 
> 
> Deborah Szapiro, University of Technology Sydney
> 
> 
> Luis Merino, University of Pablo Olavide
> 
> 
> Guangliang Li
> , Ocean University of China
> 
> 
> Keisuke Nakamura
> , Honda Research Institute Japan
> 
> 
> Manuel Muehlig
> , Honda Research Institute Europe
> 
> 
> Bert Bongers
> ,  University of Technology Sydney
> 
> 
> Hiroshi Okuno
> , Waseda University 
> and Kyoto University
> 
> 
> Please check the updates on the workshop website: https://sites.google.com/site/icra2018workshop/home <https://sites.google.com/site/humanoinds2017workshop/home>. If you have any questions, please contact Guangliang Li guangliangli at ouc.edu.cn <mailto:guangliangli at ouc.edu.cn> or Randy Gomez r.gomez at jp.honda-ri.com <mailto:r.gomez at jp.honda-ri.com>
> 
> ------------------------
> Guangliang Li
> Assistant Professor, Department of Electronic Engineering,
> College of Information Science and Engineering, 
> Ocean University of China, China
> 
> Songling Road 238, 266100, Qingdao, China
> Room: South Building B208
> Email: guangliang.li2010 at gmail.com <mailto:guangliang.li2010 at gmail.com>
> https://guangliangsite.wordpress.com <https://guangliangsite.wordpress.com/>
> 
> 
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