<html><head><meta http-equiv="content-type" content="text/html; charset=utf-8"></head><body dir="auto"><div><div><span style="background-color: rgba(255, 255, 255, 0);">Hi everyone, </span></div><div><span style="background-color: rgba(255, 255, 255, 0);"><br></span></div><div><span style="background-color: rgba(255, 255, 255, 0);">We are pleased to announce the workshop Tracing the Boundaries of Games as Research Environments, to be hosted during the 2017 Foundations of Digital Games Conference being held in Cape Cod, Massachusetts August 14-17, 2017. </span></div><div><span style="background-color: rgba(255, 255, 255, 0);"><br></span></div><div><span style="background-color: rgba(255, 255, 255, 0);">We are currently accepting 2-4 page position papers written in extended abstract form, that either discuss experiences using games for research environments and interesting problems faced or lessons learned, or cover a particular position on a number of topics surrounding the use of games for the purpose of research. We will be accepting papers <b>through May 1st</b> and more information about the topics of interest, purpose of the workshop and the Foundations of Digital Games conference can be found on the workshop website - <a href="https://gamesasresearchenvironments.wordpress.com/">https://gamesasresearchenvironments.wordpress.com/</a></span></div><div><span style="background-color: rgba(255, 255, 255, 0);"><br></span></div><div><span style="background-color: rgba(255, 255, 255, 0);">Thank you, </span></div><div><span style="background-color: rgba(255, 255, 255, 0);">Angie Avera </span></div>University of Houston - Clear Lake </div></body></html>