Connectionists: [IEEE CoG 2024] Call for Auxiliary Papers - Competitions and Workshops announcement

gadia at di.unimi.it gadia at di.unimi.it
Tue Mar 19 07:01:06 EDT 2024


IEEE CoG 2024: The 2024 IEEE Conference on Games
August 5-8, 2024
Milan, Italy
https://2024.ieee-cog.org/

Call for Auxiliary Papers - Competitions and Workshops announcement

Submission Deadline of *auxiliary* papers: April 28, 2024

The annual IEEE Conference on Games (IEEE CoG) aims to be a leading venue for
researchers and practitioners to exchange ideas and novel approaches to bring
innovation in and through games. Games are a great domain to study and develop
novel ideas in design, artificial intelligence, human-computer interaction,
psychology, education, sociology, and creativity, as well as their applications
in real-world problems. IEEE CoG 2024 will take place at Politecnico di Milano,
which is located in Milan, Italy.

We invite the submission of *short* and *demo* papers related to all game
aspects (for more info visit https://2024.ieee-cog.org/call-proposals/#cfp).

*Short* papers (2-4 pages) describe work in progress, smaller projects that are
not yet ready to be published as a full paper, or new progress on projects that
have been reported elsewhere.

*Demo* papers (2 pages) describe works to be presented during a demo session.

All page limits include references and appendices.

Finally, don't miss the opportunity to engage further with CoG 2024 through our
*Workshops* and *Competitions*.

*** Important Dates ***
Auxiliary papers submission: April 28, 2024
Auxiliary papers acceptance notification: May 28, 2024
Papers camera ready: June 7, 2024
Early bird and (author) registration: June 7, 2024

All deadlines are Anytime on Earth (AoE).

*** Submission Instructions ***
Papers must be submitted through the conference submission system available at
the following link: https://cmt3.research.microsoft.com/CoG2024

All paper submissions should follow the recommended IEEE conference author
guidelines. MS Word and LaTeX templates can be found at:
https://www.ieee.org/conferences_events/conferences/publishing/templates.html

All submitted papers will be fully peer-reviewed, and accepted papers will be
published in the conference proceedings and on IEEE Xplore. CoG will use a
*double-blind review process*. Authors must omit their names and affiliations
from their submissions, avoiding obvious identifying statements. Submissions not
abiding by anonymity requirements will be desk rejected.

Short papers might be allocated to either poster presentations or short oral
presentations if time and space permit. Demo papers will be allocated to a demo
session.

*** Competitions at CoG 2024 ***
IEEE CoG 2024 will have a rich program of competitions.
Please visit https://2024.ieee-cog.org/competitions/ for a detailed list
and description.

*** Workshops at CoG 2024 ***
Two workshops will be held during IEEE CoG 2024:
- Computer Vision and Games, which aims to bridge the existing gaps between
  computer vision research and games engineering.
- Human-AI Interaction through Play, which will explore the questions around
  human-AI cooperation through play.

Please visit https://2024.ieee-cog.org/workshops/ for more details.

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We look forward to having you join us at CoG 2024 in Milan.

Best regards,
The Organizing Committee of IEEE CoG 2024

---------------------------------------------------------------
Davide Gadia, PhD
Associate Professor
Dipartimento di Informatica "Giovanni Degli Antoni"
Università degli Studi di Milano
Via Celoria 18
20133 Milano

Room 3005 - Floor 3
Tel. +39 02 5031 6301

Homepage: https://pong.di.unimi.it/davide/
PONG laboratory: https://pong.di.unimi.it/

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