Connectionists: [CfP] IEEE CoG 2024 - Call for papers

gadia at di.unimi.it gadia at di.unimi.it
Mon Jan 15 08:23:38 EST 2024


IEEE CoG 2024: The 2024 IEEE Conference on Games
August 5-8, 2024
Milan, Italy
https://2024.ieee-cog.org/

Call for Papers

Submission of *full* papers: March 1, 2024
Submission of *auxiliary* papers: April 28, 2024

The annual IEEE Conference on Games (IEEE CoG) aims to be a leading venue for
researchers and practitioners to exchange ideas and novel approaches to bring
innovation in and through games. Games are a great domain to study and develop
novel ideas in design, artificial intelligence, human-computer interaction,
psychology, education, sociology, and creativity, as well as their applications
in real-world problems. IEEE CoG 2024 will take place at Politecnico di Milano,
which is located in Milan, Italy.

We invite contributions related to all game aspects, including, but not limited
to:

- Accessibility and inclusivity in games
- Game design (frameworks, game mechanics, etc.)
- Game technology (game engines, graphics, audio, animation, physics,
  networking, controls, etc.)
- Player-Computer Interfaces
- Generative AI for games
- Serious/applied games (for health, sustainability, etc.)
- Extended reality (virtual reality, mixed reality, and augmented reality)
- Esports and live-streaming
- Games for education, learning and development
- Game editors and authoring tools
- Game User Research (player/opponent modeling, player experience studies,
  psychology of play and player types, etc.)
- Game-playing AI
- Games as test-beds for algorithms
- Game analytics, game data science, and data visualization
- AI for game development (automated playtesting, adaptation/personalization in
  games, etc.)

Please note: CoG is not a conference about game theory and does not accept
papers about game theory unless they are applied to games people would play,
such as video games or board games.

*** Full papers ***
We invite the submission of full *technical* and *vision* papers with an 8 page
limit (including references and appendices). Full *technical* papers should
provide a technical or empirical contribution to scientific, technical, or
engineering aspects of games. Full *vision* papers should describe a vision for
the future of the Games field or some part of it, be based on extensive
research, and include a comprehensive bibliography. Please notice that the
standards for vision papers are high: literature reviews and opinion papers with
speculations not grounded in research are immediately rejected.

*** Auxiliary papers ***
We invite the submission of *short* and *demo* papers. *Short* papers (2-4
pages) describe work in progress, smaller projects that are not yet ready to be
published as a full paper, or new progress on projects that have been reported
elsewhere.
*Demo* papers (2 pages) describe works to be presented during a demo session.

All page limits include references and appendices.

*** Important Dates ***
Full papers submission: March 1, 2024
Full papers acceptance notification: April 15, 2024
Auxiliary papers submission: April 28, 2024
Auxiliary papers acceptance notification: May 28, 2024
Papers camera ready: June 7, 2024
Early bird and (author) registration: June 7, 2024

NONE OF THE SUBMISSION DEADLINES WILL BE EXTENDED.
All deadlines are Anytime on Earth (AoE).

*** Submission Instructions ***
Papers must be submitted through the conference submission system available at
the following link: https://cmt3.research.microsoft.com/CoG2024

All paper submissions should follow the recommended IEEE conference author
guidelines. MS Word and LaTeX templates can be found at:
https://www.ieee.org/conferences_events/conferences/publishing/templates.html

All submitted papers will be fully peer-reviewed, and accepted papers will be
published in the conference proceedings and on IEEE Xplore. CoG will use a
*double-blind review process*. Authors must omit their names and affiliations
from their submissions, avoiding obvious identifying statements. Submissions not
abiding by anonymity requirements will be desk rejected.

Short papers might be allocated to either poster presentations or short oral
presentations if time and space permit. Demo papers will be allocated to a demo
session.

We look forward to having you join us at CoG 2024 in Milan.

Best regards,
The Organizing Committee of IEEE CoG 2024



---------------------------------------------------------------
Davide Gadia, PhD
Associate Professor
Dipartimento di Informatica "Giovanni Degli Antoni"
Università degli Studi di Milano
Via Celoria 18
20133 Milano

Room 3005 - Floor 3
Tel. +39 02 5031 6301

Homepage: https://pong.di.unimi.it/davide/
PONG laboratory: https://pong.di.unimi.it/

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