[AI Seminar] Online AI Seminar on May 12 (Zoom) -- Aayush Bansal -- Computational Studio: A computational machinery to enhance social communication. AI seminar is sponsored by Fortive.

Aayush Bansal aayushb at cs.cmu.edu
Wed May 6 17:30:15 EDT 2020


I will be giving an online seminar on "Computational Studio: A
computational machinery to enhance social communication" from *12:00 -
01:00 PM* on May 12.

Zoom Link: *https://cmu.zoom.us/j/262225154
<https://cmu.zoom.us/j/262225154>*

CMU AI Seminar is sponsored by Fortive.

Following are the details of the talk:

*Title: *Computational Studio: A computational machinery to enhance social
communication

*Abstract: *Licklider and Taylor (1968) envisioned computational machinery
that could enable better communication between humans than face-to-face
interaction. In the last fifty years, we have used computing to develop
various means of communication, such as mail, messaging, phone calls, video
conversation, and virtual reality. These are, however, a proxy of
face-to-face communication that aims at encoding words, expressions,
emotions, and body language at the source and decoding them reliably at the
destination. The true revolution of personal computing has not begun yet
because we have not been able to tap the real potential of computing for
social communication. A computational machinery that can understand and
create a four-dimensional audio-visual world can enable humans to describe
their imagination and share it with others. In this talk, I will introduce
the Computational Studio: an environment that allows non-specialists to
construct and creatively edit the 4D audio-visual world from sparse audio
and video samples. The Computational Studio aims to enable everyone to
relive old memories through a form of virtual time travel, to automatically
create new experiences, and share them with others using everyday
computational devices.

There are three essential components of the Computational Studio: (1) how
can we capture 4D audio-visual world?; (2) how can we synthesize the
audio-visual world using examples?; and (3) how can we interactively create
and edit the audio-visual world? The first part of this talk introduces the
work on capturing and browsing in-the-wild 4D audio-visual world in a
self-supervised manner and efforts on building a multi-agent capture
system. The applications of this work apply to social communication and to
digitizing intangible cultural heritage, capturing tribal dances and
wildlife in the natural environment, and understanding the social behavior
of human beings. In the second part, I will talk about the example-based
audio-visual synthesis in an unsupervised manner. Example-based
audio-visual synthesis allows us to express ourselves easily. Finally, I
will talk about the interactive visual synthesis that allows us to manually
create and edit visual experiences. Here I will also stress the importance
of thinking about a human user and computational devices when designing
content creation applications.

The Computational Studio is a first step towards unlocking the full degree
of creative imagination, which is currently limited to the human mind by
the limits of the individual's expressivity and skill. It has the potential
to change the way we audio-visually communicate with others.


To learn more about the seminar series, please visit the website:
http://www.cs.cmu.edu/~aiseminar/


-- 
Aayush Bansal
http://www.cs.cmu.edu/~aayushb/
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