[AI Seminar] Fwd: AI Lunch -- Noam Brown -- September 20th, 2016

Ellen Vitercik vitercik at cs.cmu.edu
Mon Sep 19 05:10:25 EDT 2016

This is a reminder that this talk is tomorrow, Tuesday, September 20th, at
noon in NSH 3305.

---------- Forwarded message ----------
From: Ellen Vitercik <vitercik at cs.cmu.edu>
Date: Fri, Sep 16, 2016 at 6:53 PM
Subject: AI Lunch -- Noam Brown -- September 20th, 2016
To: ai-seminar-announce at cs.cmu.edu

Dear faculty and students,

We look forward to seeing you this Tuesday, September 20th, at noon in NSH
3305 for AI lunch. To learn more about the seminar and lunch, please visit
the AI Lunch webpage <http://www.cs.cmu.edu/~aiseminar/>.

On Tuesday, Noam Brown <http://www.cs.cmu.edu/~noamb/> will give a talk
titled "Reduced Space and Faster Convergence in Imperfect-Information Games
via Regret-Based Pruning."

*Abstract*: Counterfactual Regret Minimization (CFR) is a leading algorithm
for solving large zero-sum imperfect-information games. CFR is an iterative
algorithm that repeatedly traverses the game tree, updating regrets at each
information set. We introduce Regret-Based Pruning (RBP), an improvement to
CFR that prunes any path of play in the tree, and its descendants, that has
negative regret. It revisits that sequence at the earliest subsequent CFR
iteration where the regret could have become positive, had that path been
explored on every iteration. We prove that in zero-sum games it
asymptotically prunes any action that is not part of a best response to
some Nash equilibrium. This leads to provably faster convergence and lower
space requirements. Experiments show that RBP can result in an order of
magnitude reduction in both space and time needed to converge, and that the
reduction factor increases with game size.

In partial fulfillment of the Speaking Requirement.

Ellen and Ariel
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